mirror of
https://github.com/rafamadriz/friendly-snippets
synced 2024-09-16 22:14:02 +02:00
147 lines
3.4 KiB
JSON
147 lines
3.4 KiB
JSON
{
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"Inner class": {
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"prefix": "class",
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"body": ["class $1 extends ${2:Reference}", "\t$3"]
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},
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"Print messages to console": {
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"prefix": "pr",
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"body": ["print($1)"]
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},
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"_ready method of Node": {
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"prefix": "ready",
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"body": ["func _ready():", "\t${1:pass}"]
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},
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"_init method of Object": {
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"prefix": "init",
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"body": ["func _init():", "\t${1:pass}"]
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},
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"_process method of Node": {
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"prefix": "process",
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"body": ["func _process(delta):", "\t${1:pass}"]
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},
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"_input method of Node": {
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"prefix": "input",
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"body": ["func _input(event):", "\t${1:pass}"]
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},
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"_input_event method of Node": {
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"prefix": "inpute",
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"body": ["func _input_event(event):", "\t${1:pass}"]
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},
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"_draw method of Node": {
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"prefix": "draw",
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"body": ["func _draw():", "\t${1:pass}"]
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},
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"_gui_input method of Node": {
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"prefix": "guii",
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"body": ["func _gui_input(event):", "\t${1:pass}"]
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},
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"for loop": {
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"prefix": "for",
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"body": ["for $1 in $2:", "\t${3:pass}"]
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},
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"for range loop": {
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"prefix": "for",
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"body": ["for $1 in range(${2:start},${3:end}):", "\t${4:pass}"]
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},
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"if elif else": {
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"prefix": "if",
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"body": [
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"if ${1:condition}:",
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"\t${3:pass}",
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"elif ${2:condition}:",
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"\t${4:pass}",
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"else:",
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"\t${5:pass}"
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]
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},
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"if else": {
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"prefix": "if",
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"body": ["if ${1:condition}:", "\t${2:pass}", "else:", "\t${3:pass}"]
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},
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"if": {
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"prefix": "if",
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"body": ["if ${1:condition}:", "\t${2:pass}"]
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},
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"while": {
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"prefix": "while",
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"body": ["while ${1:condition}:", "\t${2:pass}"]
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},
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"function define": {
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"prefix": "func",
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"body": ["func ${1:method}(${2:args}):", "\t${3:pass}"]
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},
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"match": {
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"prefix": "match",
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"body": ["match ${1:expression}:\n\t${2:pattern}:\n\t\t${3}\n\t_:\n\t\t${0:default}"]
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},
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"signal declaration": {
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"prefix": "signal",
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"body": ["signal ${1:signalname}(${2:args})"]
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},
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"export variables": {
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"prefix": "export",
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"body": [
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"export(${1:type}${2:,other_configs}) var ${3:name}${4: = }${5:}${6: setget }"
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]
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},
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"define variables": {
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"prefix": "var",
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"body": ["var ${1:name}${2: = }${3:}${4: setget }"]
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},
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"define onready variables": {
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"prefix": "onready",
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"body": ["onready var ${1:name} = get_node($2)"]
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},
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"Is instance of a class or script": {
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"prefix": "is",
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"body": ["${1:instance} is ${2:class}"]
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},
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"element in array": {
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"prefix": "in",
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"body": ["${1:element} in ${$2:array}"]
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},
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"GDScript template": {
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"prefix": "gdscript",
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"body": [
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"extends ${1:BaseClass}",
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"",
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"# class member variables go here, for example:",
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"# var a = 2",
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"# var b = \"textvar\"",
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"",
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"func _ready():",
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"\t# Called every time the node is added to the scene.",
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"\t# Initialization here",
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"\tpass",
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""
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]
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},
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"pass statement": {
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"prefix": "pass",
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"body": ["pass"]
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}
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}
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